transform3D.h File Reference

Header file declaring Transform3D class. More...

#include <dlrNumeric/array2D.h>
#include <dlrNumeric/vector3D.h>

Include dependency graph for transform3D.h:

This graph shows which files directly or indirectly include this file:

Go to the source code of this file.


Classes

class  dlr::numeric::Transform3D
 The Transform3D class represents a homogeneous coordinate transform from one 3D coordinate system to another 3D coordinate system. More...
class  dlr::numeric::Transform3DFunctor
 This helper class works with Transform3D::getFunctor(). More...

Namespaces

namespace  dlr::numeric
 This namespace contains code for 1D, 2D, and 3D arrays, matrices, coordinate transformations, rotation conversions, and much more.

Functions

Transform3D dlr::numeric::operator* (const Transform3D &transform0, const Transform3D &transform1)
 This operator composes two Transform3D instances.
std::ostream & dlr::numeric::operator<< (std::ostream &stream, const Transform3D &transform0)
 Outputs a text representation of a Transform3D instance to a std::ostream.
std::istream & dlr::numeric::operator>> (std::istream &stream, Transform3D &transform0)
 Sets the value of a Transform3D instance from a std::istream.


Detailed Description

Header file declaring Transform3D class.

Copyright (C) 2001-2007 David LaRose, dlr@cs.cmu.edu See accompanying file, LICENSE.TXT, for details.

Revision
1137
Date
2009-04-02 18:07:08 -0400 (Thu, 02 Apr 2009)

Definition in file transform3D.h.


Generated on Wed Nov 25 00:42:45 2009 for dlrUtilities Utility Library by  doxygen 1.5.8