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$99 Mini Challenge
The Race
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The Mobot Kit
Faq
MoboJoust
Introduction
Rules
-The Arena
-The Bots
-The Joust
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The JoustBots
- JoustBots must be self-powered. They may use any form of energy deemed
to be safe and non-destructive by the judges, including stored electrical
power, springs, rubber-bands, counterweights, and flywheels. They may
not use any thermal sources, including combustible fuels, or any form
of jet or rocket propulsion, including compressed air or streams of
water.
- JoustBots must fit within a 1ft x 1ft x 1ft cube at the beginning
of the contest, and cannot exceed 2lbs in weight. Once the contest begins,
a JoustBot may assume any shape or configuration.
- If a JoustBot changes shape or size, or separates into multiple pieces,
all pieces must cross the finish line. The JoustBot will be considered
finished when the last bit of the last piece crosses the line.
- JoustBots must be entirely self-controlled. They may utilize mechanical,
electrical, or computer control systems, but may not make use of remote
controls or wired tethers.
- JoustBots can use broad surfaces to push against, lift, or shove their
opponents. A JoustBot may not use any implements designed to intentionally
damage its opponent, including puncturing rams, spikes, saws, or wrecking
balls. Nets or barriers can be used, but will be considered to be part
of the JoustBot, and must cross the finish line to qualify for a complete
finish.
- The same JoustBot must be used by a team for all rounds of the contest.
The JoustBot can be configured differently for different rounds, and
any damage can be repaired in between rounds.
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