Whole body motion

<< return to examples index

This section contains examples showing various possibilities of Whole Body Motion.

Effector control

Control NAO’s effectors, separately or simultaneously.

Arms

motion_wbEffectorControlLArm.py

#-*- coding: iso-8859-15 -*-

''' Whole Body Motion: Left or Right Arm position control '''

import config
import motion
import time

def main(effectorName = "LArm"):
    ''' Example of a whole body Left or Right Arm position control
    Warning: Needs a PoseInit before executing
             Whole body balancer must be inactivated at the end of the script
    '''

    motionProxy = config.loadProxy("ALMotion")

    # Set NAO in Stiffness On
    config.StiffnessOn(motionProxy)

    # Send NAO to Pose Init
    config.PoseInit(motionProxy)

    space     = motion.SPACE_NAO
    useSensor = False

    effectorInit = motionProxy.getPosition(effectorName, space, useSensor)

    # Active LArm tracking
    isEnabled = True
    motionProxy.wbEnableEffectorControl(effectorName, isEnabled)

    # Example showing how to set position target for LArm
    # The 3 coordinates are absolute LArm position in NAO_SPACE
    # Position in meter in x, y and z axis.

    # X Axis LArm Position feasible movement = [ +0.00, +0.12] meter
    # Y Axis LArm Position feasible movement = [ -0.05, +0.10] meter
    # Y Axis RArm Position feasible movement = [ -0.10, +0.05] meter
    # Z Axis LArm Position feasible movement = [ -0.10, +0.10] meter

    coef = 1.0
    if (effectorName == "LArm"):
        coef = +1.0
    elif (effectorName == "RArm"):
        coef = -1.0

    targetCoordinateList = [
    [ +0.12, +0.00*coef, +0.00], # target 0
    [ +0.12, +0.00*coef, -0.10], # target 1
    [ +0.12, +0.05*coef, -0.10], # target 1
    [ +0.12, +0.05*coef, +0.10], # target 2
    [ +0.12, -0.10*coef, +0.10], # target 3
    [ +0.12, -0.10*coef, -0.10], # target 4
    [ +0.12, +0.00*coef, -0.10], # target 5
    [ +0.12, +0.00*coef, +0.00], # target 6
    [ +0.00, +0.00*coef, +0.00], # target 7
    ]


    # wbSetEffectorControl is a non blocking function
    # time.sleep allow head go to his target
    # The minimum period advised between two successives set commands is 0.2 s
    for targetCoordinate in targetCoordinateList:
        targetCoordinate = [targetCoordinate[i] + effectorInit[i] for i in range(3)]
        motionProxy.wbSetEffectorControl(effectorName, targetCoordinate)
        time.sleep(4.0)

    # Disactivate Head tracking
    isEnabled    = False
    motionProxy.wbEnableEffectorControl(effectorName, isEnabled)

if __name__ == "__main__":
    effectorName = "RArm" # "LArm" or "RArm"
    main(effectorName)

Multiple Effectors

Control arms and torso simultaneously.

motion_wbMultipleEffectors.py

#-*- coding: iso-8859-15 -*-

''' Whole Body Motion: Multiple Effectors control '''

import config
import motion
import almath
import time

def main():
    ''' 
		Example of a whole body multiple effectors control "LArm", "RArm" and "Torso"
        Warning: Needs a PoseInit before executing
                 Whole body balancer must be inactivated at the end of the script
    '''

    proxy = config.loadProxy("ALMotion")

    #Set NAO in Stiffness On
    config.StiffnessOn(proxy)

    # send robot to Pose Init
    config.PoseInit(proxy)

    # Enable Whole Body Balancer
    isEnabled  = True
    proxy.wbEnable(isEnabled)

    # Legs are constrained fixed
    stateName  = "Fixed"
    supportLeg = "Legs"
    proxy.wbFootState(stateName, supportLeg)

    # Constraint Balance Motion
    isEnable   = True
    supportLeg = "Legs"
    proxy.wbEnableBalanceConstraint(isEnable, supportLeg)


	# Arms motion
    effectorList = ["LArm", "RArm"]

    space        = motion.SPACE_NAO

    pathList     = [
                    [
                     [0.0,   0.08,  0.14, 0.0, 0.0, 0.0], # target 1 for "LArm"
                     [0.0,  -0.05, -0.07, 0.0, 0.0, 0.0], # target 2 for "LArm"
                     [0.0,   0.08,  0.14, 0.0, 0.0, 0.0], # target 3 for "LArm"
                     [0.0,  -0.05, -0.07, 0.0, 0.0, 0.0], # target 4 for "LArm"
                     [0.0,   0.08,  0.14, 0.0, 0.0, 0.0], # target 5 for "LArm"
                     ],
                    [
                     [0.0,   0.05, -0.07, 0.0, 0.0, 0.0], # target 1 for "RArm"
                     [0.0,  -0.08,  0.14, 0.0, 0.0, 0.0], # target 2 for "RArm"
                     [0.0,   0.05, -0.07, 0.0, 0.0, 0.0], # target 3 for "RArm"
                     [0.0,  -0.08,  0.14, 0.0, 0.0, 0.0], # target 4 for "RArm"
                     [0.0,   0.05, -0.07, 0.0, 0.0, 0.0], # target 5 for "RArm"
                     [0.0,  -0.08,  0.14, 0.0, 0.0, 0.0], # target 6 for "RArm"
                     ]
                    ]

    axisMaskList = [almath.AXIS_MASK_VEL, # for "LArm"
                    almath.AXIS_MASK_VEL] # for "RArm"

    coef       = 1.5
    timesList  = [ [coef*(i+1) for i in range(5)],  # for "LArm" in seconds
                   [coef*(i+1) for i in range(6)] ] # for "RArm" in seconds

    isAbsolute   = False

	# called cartesian interpolation
    proxy.positionInterpolations(effectorList, space, pathList,
                                 axisMaskList, timesList, isAbsolute)

	# Torso Motion
    effectorList = ["Torso"]

    dy = 0.05
    dz = 0.05
    pathList     = [
                    [
                     [0.0, +dy, -dz, 0.0, 0.0, 0.0], # target  1 for "Torso"
                     [0.0, 0.0, 0.0, 0.0, 0.0, 0.0], # target  2 for "Torso"
                     [0.0, -dy, -dz, 0.0, 0.0, 0.0], # target  3 for "Torso"
                     [0.0, 0.0, 0.0, 0.0, 0.0, 0.0], # target  4 for "Torso"
                     [0.0, +dy, -dz, 0.0, 0.0, 0.0], # target  5 for "Torso"
                     [0.0, 0.0, 0.0, 0.0, 0.0, 0.0], # target  6 for "Torso"
                     [0.0, -dy, -dz, 0.0, 0.0, 0.0], # target  7 for "Torso"
                     [0.0, 0.0, 0.0, 0.0, 0.0, 0.0], # target  8 for "Torso"
                     [0.0, +dy, -dz, 0.0, 0.0, 0.0], # target  9 for "Torso"
                     [0.0, 0.0, 0.0, 0.0, 0.0, 0.0], # target 10 for "Torso"
                     [0.0, -dy, -dz, 0.0, 0.0, 0.0], # target 11 for "Torso"
                     [0.0, 0.0, 0.0, 0.0, 0.0, 0.0], # target 12 for "Torso"
                     ],
                    ]

    axisMaskList = [almath.AXIS_MASK_ALL] # for "Torso"

    coef       = 0.5
    timesList  = [[coef*(i+1) for i in range(12)]] # for "Torso" in seconds

    isAbsolute   = False

    proxy.positionInterpolations(effectorList, space, pathList,
                                 axisMaskList, timesList, isAbsolute)


    # Remove optimization of "LArm" and "RArm". 
    isActive     = False
    proxy.wbEnableEffectorOptimization("LArm", isActive)
    proxy.wbEnableEffectorOptimization("RArm", isActive)

    # Let Arms time to return to Pose Init
    time.sleep(3.0)

    # Disactivate Head tracking
    isEnabled    = False
    proxy.wbEnable(isEnabled)

if __name__ == "__main__":
    main()

Balance

Balance constraints in whole body motion.

Balance constraint

Enable a balance constraint.

motion_wbEnableBalanceConstraint.py

#-*- coding: iso-8859-15 -*-

''' Whole Body Motion: Enable Balance Constraint '''

import config
import math

def main():
    ''' Example of a whole body Enable Balance Constraint
    Warning: Needs a PoseInit before executing
             Whole body balancer must be inactivated at the end of the script
    '''

    motionProxy = config.loadProxy("ALMotion")

    # Set NAO in Stiffness On
    config.StiffnessOn(motionProxy)

    # Send NAO to Pose Init
    config.PoseInit(motionProxy)

    # Activate Whole Body Balancer
    isEnabled  = True
    motionProxy.wbEnable(isEnabled)

    # Legs are constrained in a plane
    stateName  = "Fixed"
    supportLeg = "Legs"
    motionProxy.wbFootState(stateName, supportLeg)

    # Constraint Balance Motion
    isEnable   = True
    supportLeg = "Legs"
    motionProxy.wbEnableBalanceConstraint(isEnable, supportLeg)

    # KneePitch angleInterpolation
    # Without Whole Body balancer, foot will fall down
    names      = ["LKneePitch", "RKneePitch"]
    angleLists = [ [0.0, 40.0*math.pi/180.0], [0.0, 40.0*math.pi/180.0]]
    timeLists  = [ [5.0, 10.0], [5.0, 10.0]]
    isAbsolute = True
    motionProxy.angleInterpolation(names, angleLists, timeLists, isAbsolute)

    # Disactivate Whole Body Balancer
    isEnabled  = False
    motionProxy.wbEnable(isEnabled)

if __name__ == "__main__":
    main()

Kick

Make NAO kick the air with its foot.

motion_wbKick.py

#-*- coding: iso-8859-15 -*-

''' Whole Body Motion: kick '''

import config
import motion
import time
import math

def main():
    ''' Example of a whole body kick
    Warning: Needs a PoseInit before executing
             Whole body balancer must be inactivated at the end of the script
    '''

    proxy = config.loadProxy("ALMotion")

    #Set NAO in stiffness On
    config.StiffnessOn(proxy)

    # send robot to Pose Init
    config.PoseInit(proxy)

    # Activate Whole Body Balancer
    isEnabled  = True
    proxy.wbEnable(isEnabled)

    # Legs are constrained fixed
    stateName  = "Fixed"
    supportLeg = "Legs"
    proxy.wbFootState(stateName, supportLeg)

    # Constraint Balance Motion
    isEnable   = True
    supportLeg = "Legs"
    proxy.wbEnableBalanceConstraint(isEnable, supportLeg)

    # Com go to LLeg
    supportLeg = "LLeg"
    duration   = 2.0
    proxy.wbGoToBalance(supportLeg, duration)

    # RLeg is free
    stateName  = "Free"
    supportLeg = "RLeg"
    proxy.wbFootState(stateName, supportLeg)

    # RLeg is optimized
    effectorName = "RLeg"
    axisMask     = 63
    space        = motion.SPACE_NAO


    # Motion of the RLeg
    dx      = 0.05                  # translation axis X (meters)
    dz      = 0.05                  # translation axis Z (meters)
    dwy     = 5.0*math.pi/180.0    # rotation axis Y (radian)


    times   = [2.0, 2.7, 4.5]
    isAbsolute = False

    targetList = [
      [-dx, 0.0, dz, 0.0, +dwy, 0.0],
      [+dx, 0.0, dz, 0.0, 0.0, 0.0],
      [0.0, 0.0, 0.0, 0.0, 0.0, 0.0]]

    proxy.positionInterpolation(effectorName, space, targetList,
                                 axisMask, times, isAbsolute)


    # Example showing how to Enable Effector Control as an Optimization
    isActive     = False
    proxy.wbEnableEffectorOptimization(effectorName, isActive)

    # Com go to LLeg
    supportLeg = "RLeg"
    duration   = 2.0
    proxy.wbGoToBalance(supportLeg, duration)

    # RLeg is free
    stateName  = "Free"
    supportLeg = "LLeg"
    proxy.wbFootState(stateName, supportLeg)
    
    effectorName = "LLeg"
    proxy.positionInterpolation(effectorName, space, targetList,
                                axisMask, times, isAbsolute)

    time.sleep(1.0)

    # Disactivate Head tracking
    isEnabled    = False
    proxy.wbEnable(isEnabled)

    # send robot to Pose Init
    pMaxSpeedFraction = 0.1
    config.PoseInit(proxy, pMaxSpeedFraction)

if __name__ == "__main__":
    main()

Foot state

Constrain whole body balancer with foot state.

motion_wbFootState.py

#-*- coding: iso-8859-15 -*-

''' Whole Body Motion: Foot State '''

import config
import math

def main():
    ''' Example of a whole body FootState
    Warning: Needs a PoseInit before executing
             Whole body balancer must be inactivated at the end of the script
    '''

    proxy = config.loadProxy("ALMotion")

    # Set NAO in stiffness On
    config.StiffnessOn(proxy)

    # Send robot to Pose Init
    config.PoseInit(proxy)

    # Activate Whole Body Balancer.
    isEnabled  = True
    proxy.wbEnable(isEnabled)

    # Legs are constrained in a plane
    stateName  = "Plane"
    supportLeg = "Legs"
    proxy.wbFootState(stateName, supportLeg)

    # HipYawPitch angleInterpolation
    # Without Whole Body balancer, foot will not be keeped plane.
    names      = "LHipYawPitch"
    angleLists = [-45.0, 10.0, 0.0]
    timeLists  = [3.0, 6.0, 9.0]
    isAbsolute = True
    angleLists = [angle*math.pi/180.0 for angle in angleLists]
    proxy.angleInterpolation(names, angleLists, timeLists, isAbsolute)

    # Disactivate Whole Body Balancer.
    isEnabled  = False
    proxy.wbEnable(isEnabled)

if __name__ == "__main__":
    main()